AS A PRODUCER I MANAGE AMBITIOUS GAMES

ABOUT ME


My name is Zico Bakker, a producer living in Gouda with more than 2 years of programming experience and 3 years of game design experience.

My focus on Production came from starting my own businesses and getting to know the importance of solid pipelines and people skills needed to do the job. With this knowledge I can help out with production tasks and business tasks

Now why should you hire me: I'll bring a wide variety of expertise with me and understanding about the different roles within the game industry. With focus on Production. I'll produce solid pipelines, plan for the project with dependencies in mind and keep the vision alive

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THE GAMES


Ascenders - Producer

UNREAL ENGINE 5 | 2023 | PC | x Year Project | Action RPG

From the moment we crash land on the strange and mysterious new world of Ascension, adventure calls to us!

KARI - TECH & UI DESIGNER

UNREAL ENGINE 4 | 2020 | PC | 32 Week Project | Adventure & Management

Kari is a single player adventure of a small nordic girl stranding on an island of the gods and trying to overcome trials and tests to build a new boat and get back off the island.

BIT BUSTER - GAME & UI DESIGNER

Custom Engine | 2019 | PC | 8 Week Project | Co-Op Action

Bit-Buster is our final 2nd year student project at Breda University of Applied Science. In it, you (and ideally a friend) get thrown into steampunk-inspired japan, that got overrun by yokai - japanese spirits.

OBSCURE - GAME DESIGNER

UE4 | 2019 | 2 Week Project | First Person Stealth

Obscure is a 1st person stealth game were you need to infiltrate a SOVIET MARS TRANSIT SHIP and escape with the politicla prisoners you’ve come to rescue. The player has to Evade Enemies! Collect Clues! Watch Sanity!

INFLUX - GAME DESIGNER

UE4 | 2019 | Gear VR | 2 Week Project | First Person VR Racing

Influx is a Space Racing VR game where players go through a relaxing psychedelic space environment and must collect “space-time” in order to extend their experience, the level, and their life. The levels are procedurally generated so every playthrough is different.

THEY SEE ME ROLLING - LEVEL & GAME DESIGNER

UE4 | 2018 | Arduino Custom Controller | 2 Week Project | Casual Adventure

They See Me Rolling is a Casual Adventure Game set in winter/christmas time. We've developed this game within two weeks with one big constraint. Make a custom controller for the game so that player can engage in a way that fits the game.

BATTERY LIFE - GAME & DESIGNER

UE4 | 2018 | Game Jam | 48 Hour Project | Platformer Puzzler

In this game you play as a robot running on a battery. The battery needs to be powered by sources like transmitters or sunlight. You'll need to solve all puzzles without going out of battery.

SLASH MATES - PROGRAMMER

Unity | 2017 | Game Jam | 24 Hour Project | Educational Turn Based Game

Slash Mates is an applied game for middle schoolers, so they can learn basic math. The premise is that the player can select up to 4 difficulties of math questions. When the player has selected the question, four answers will then be provided. Ones the player has selected the right answer, he will attack the dragon. If the player doesn’t provide an answer on time or if the player provided the wrong answer, the dragon will attack the player. Stats, such as health and XP, will then be updated correctly.

GET IN TOUCH


If you have any inquiries or if you'd like to discuss job opportunities or collaborations feel free to leave a message. You can also contact me through other mediums like phone or email.

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