Gouda • The Netherlands

As a founder
I manage ambitious games.

Founder and producer with 8+ years of shipped projects — from student-led Steam releases to live multiplayer titles. Solid pipelines, realistic planning, people-first leadership.

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Titles shipped / in prod.
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Years in industry
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Co-founded studios
About me

Producer first. Designer always.

My name is Zico Bakker. I’m a producer and game designer living in Gouda, with 2+ years of programming experience and 8+ years across design and production roles. I’ve run my own companies, co-founded studios, and shipped titles on Steam and mobile.

My focus on production started when I began building companies myself — quickly learning that solid pipelines and people skills are what make ambitious projects actually ship. I bring a wide range of expertise and a deep understanding of the different roles inside a game studio. I plan with dependencies in mind, keep the vision alive, and make sure the team delivers.

Production Game design UI/UX Unreal Engine Unity Team leadership
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Zico Bakker
Portfolio

The games.

Shipped titles, student projects, game jams and live studio work. Click any card for details.

ShowcaseSteam • Live
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Forgotten Playland: Party Edition

Co-founder — Duckland Games

4-player party-game on Steam. PlushKyn take center stage as squishy misfits sprint, shove, spin and shoot through an attic full of games.

Steam • 2026 • 4-player party • Live service
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ShowcaseUE5 • 2023
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Ascenders

Producer

From the moment we crash land on the strange and mysterious new world of Ascension, adventure calls. Action RPG on Unreal Engine 5.

UE5 • 2023 • PC • Multi-year project • Action RPG
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Mobile • Live
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Word Waves

Owner / Lead — ZiBa Games

A language-learning app that makes vocabulary building fun through gamified exercises, streaks and progression. Live on iOS & Android in 10 languages.

iOS & Android • 10 languages • Freemium
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ShowcaseSteam • 2020
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Kari: Stranded on the Shores of Vanaheim

Tech & UI Designer

Combat-free adventure-puzzle inspired by Norse Mythology. Play as Kari, a young viking girl finding her way home.

UE4 • 2020 • PC • 32-week project • Adventure
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88% Positive
ShowcaseCustom • 2019
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Bit Buster

Game & UI Designer

Final 2nd year project at Breda University. Steampunk-Japan overrun by yokai — pass a deadly disc with a friend to blaze through enemies.

Custom Engine • 2019 • 8-week project • Co-op Action
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4.6/5 Itch.io
ShowcaseUE4 • 2019
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Obscure

Game Designer

1st-person stealth. Infiltrate a Soviet Mars-transit ship and rescue political prisoners. Evade enemies, collect clues, watch your sanity.

UE4 • 2019 • 2-week project • Stealth
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UE4 • 2019
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Influx

Game & Audio Designer

VR space-racing. Collect “space-time” in a psychedelic environment to extend the level and your life — procedurally generated every run.

UE4 • 2019 • Gear VR • 2-week project
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ShowcaseUE4 • 2018
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They See Me Rolling

Level & Game Designer

Casual adventure in Christmas winter. Build a snowman under time pressure — with a custom Arduino controller as a constraint.

UE4 • 2018 • Arduino controller • 2-week project
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UE4 • 2018
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Battery Life

Game & Audio Designer

Play as a robot running on a battery. Power the battery from transmitters or sunlight. Solve puzzles before you run out.

UE4 • 2018 • Game Jam • 48-hour project
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Unity • 2017
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Slash Mates

Programmer

Applied game for middle-schoolers learning basic math. Turn-based: answer questions to attack the dragon before it attacks you.

Unity • 2017 • Game Jam • 24-hour project
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Let’s talk

Get in touch.

Inquiries, job opportunities, collaborations — leave a message below or reach out directly. I usually reply within a couple of working days.